![]() ![]() Enhancing the efficiency of Sorcerers and Barbarians while addressing the following for each Class: Sorcerer - Enhancing late-game survivability, primarily through improvements in the Paragon Board.Īdd late-game excitement by increasing the power of Unique items. We have introduced several balance adjustments to Classes. Some players also expressed dissatisfaction with the increase in teleportation time from 3 seconds to 5 seconds, which has now been reversed. Fortunately, this issue is being addressed in the upcoming patch, with a reduction in cost starting at lower levels and reaching a maximum of 40% at level 100. Players have complained about the harsh gold economy in Diablo 4, with one player spending nearly 9 million gold to respec their Paragon Board. In addition to these changes, Blizzard is adjusting the in-game economy by reducing the refund cost for Paragon Board and Skill points. ![]() The community has raised concerns about the itemization problem in Diablo 4, and while guaranteed drops don't completely solve the issue, it is promising to see that Blizzard is addressing it. Additionally, Treasure Goblins starting at level 15 and Legion Events starting at level 35 will now guarantee a legendary item drop. Furthermore, bosses at level 35 and higher will have a 100% chance to drop a legendary item. ![]() Bosses at level 80 will now have 50% more health, with this percentage increasing as bosses reach level 150, where they will have 150% increased health. Notably, monster density changes for Nightmare Dungeons and Helltides have been made. Several gameplay updates have been detailed in addition to class-specific changes in Diablo 4. Additionally, the patch tackles player grievances concerning the gold economy by reducing refund expenses and reversing the increase in teleportation time. The major gameplay updates consist of altering the monster density in Nightmare Dungeons and Helltides, enhancing the health of bosses, and ensuring guaranteed drops of legendary items. The Diablo 4 patch 1.1.1 aims to address community feedback by improving the buggy behavior of Mounts and balancing classes like Sorcerers and Barbarians. ![]()
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